LudoChampai
Real-money Ludo gaming platform with Android & iOS apps, tournaments, and wallets.
LudoChampai Builders · Unity · Real-Money Gaming
We don't just build games for other people — we built and operate one ourselves. LudoChampai (ludochampai.com) is our own real-money Ludo gaming platform on Android and iOS with tournaments, a wallet system, UPI withdrawals, RNG certification, and thousands of daily players. Everything we've learned running a live gaming business at scale — fair-play compliance, fraud prevention, state-wise legality, cost-per-install optimization — goes into every game we build for clients.
Comprehensive solutions tailored for Indian businesses
The hardest category to build, and the one we know best. Wallet systems with UPI withdrawals, RNG certification via iTech Labs or eCOGRA, fair-play audits, KYC/AML compliance, state-wise geo-blocking (Andhra Pradesh, Telangana, Assam, Odisha blocked by default), and tournament infrastructure. LudoChampai is our reference implementation.
Unity for 3D and complex 2D games with strong asset pipeline. Godot for lighter builds and open-source budgets. Phaser/HTML5 for browser-based marketing games and educational experiences. Unreal for AAA aesthetics when the project justifies it. We pick based on genre, target platforms, and your team's future maintenance capability — not fashion.
LudoChampai handles concurrent game sessions via Photon, Playfab, or custom Node.js + Socket.io + Redis pub/sub. We've built matchmaking, skill-based pairing, live leaderboards, in-game chat, and spectator mode. Backend sizing for ₹50/month of game servers up to ₹5L/month — we tune based on actual concurrency metrics.
In-app purchases (Google Play Billing + Apple IAP), rewarded ads (AdMob, Unity Ads, IronSource, Facebook Audience Network), subscription models, and battle passes. We've optimized LudoChampai's rake and tournament economy to balance player retention with revenue — that's harder than it sounds and we'll share the playbook.
Real-money gaming apps get rejected from Play Store and App Store by default. We know how to publish them — Play Store listing rules for Indian states, Apple's content guidelines, privacy policy requirements, age gating, and the India-specific regulatory disclosures. This is where most RMG startups fail, and we ship past it routinely.
Post-launch is where games live or die. We offer live-ops packages covering seasonal events, tournament scheduling, balancing patches, anti-cheat monitoring, player support tooling, and A/B testing for retention and monetization. Pairs with our managed IT services for backend uptime and incident response.
Every unity, real-money & html5 games engineered in lucknow engagement is scoped around real business outcomes — not hours burned. Here's what lands in your hands.
We pick the right tool for the job, not the trending one. Every stack below is something we ship to production every week.
How we deliver excellence for our clients in India
Before a single sprite is drawn, we write a Game Design Document — core loop, progression, monetization, and (for RMG) the rake structure and tournament prize pool math. This is where we kill bad ideas before they consume a year of development.
By week 3 you have a playable prototype on your phone — ugly art, real mechanics. You test the core loop, we iterate the design, and we only approve art production after the gameplay is fun. Most studios skip this and end up with beautiful games nobody wants to play.
Alpha goes to 10 internal testers, Beta to 100 friendly users, Soft Launch to 1,000 users in 1 Indian state. Each stage unlocks the next only after metrics (D1 retention, session length, crash rate) hit thresholds we agree upfront. Disciplined, not vibes-based.
Store submission, marketing support (we can plug in our digital marketing team for UA campaigns), and first 90 days of live-ops on us. Weekly metrics reviews, balancing patches, and tournament scheduling. After 90 days you either retain us on a live-ops plan or take over internally.
Real game development projects we've shipped for clients across India and abroad.
Real-money Ludo gaming platform with Android & iOS apps, tournaments, and wallets.
Telecom service portal with mobile recharge, bill payments and plan management.
Food ordering app with UPI, real-time order tracking and kitchen dashboard.
Casual hyper-casual games start from ₹2,00,000, mid-complexity games with multiplayer and monetization range ₹5,00,000-₹15,00,000, and real-money gaming platforms with wallets and tournaments ₹20,00,000-₹50,00,000+.
Unity (industry standard, C#), Godot (open source, GDScript), Unreal Engine (AAA 3D), and Phaser/HTML5 for browser games. We pick based on genre, target platforms, performance needs, and your team's future maintenance capability.
Yes — we've built LudoChampai, a real-money Ludo platform. We handle wallet systems, RNG (Random Number Generator) certification, fair-play audits, state-wise compliance, and KYC/AML integration. Legal guidance is your responsibility.
Yes — we build for iOS, Android, web browsers (HTML5/WebGL), and desktop (Steam, itch.io). Unity gives us cross-platform builds from a single codebase, so you don't pay separately for each platform.
Yes — Google Play Billing, Apple IAP, Unity IAP for in-app purchases. AdMob, Facebook Audience Network, Unity Ads, and IronSource for rewarded video and interstitial ads. We design monetization that doesn't break gameplay.
Yes — full publishing pipeline: store listing copy, screenshots, trailer videos, privacy policy, content rating (PEGI/ESRB), age gating, submission, and resolving review rejections. We also handle updates and hotfixes post-launch.
Yes — Photon, Playfab, Nakama, and Firebase for multiplayer matchmaking, leaderboards, live chat, and cloud saves. We've built real-time tournaments with 1000+ concurrent players.
Casual games: 2-3 months. Mid-complexity with multiplayer: 4-6 months. Real-money gaming platforms with compliance: 6-9 months. We ship playable builds every 2 weeks so you can test progress continuously.
Yes — we offer live-ops support packages: event management, seasonal content, balancing patches, bug fixes, player analytics, A/B testing, and monetization optimization. Critical for retaining players long-term.
100% you — full source code, art assets, audio, and IP rights transfer after final payment. We sign IP assignment agreements. You can continue with us, switch studios, or maintain in-house.
From websites to IoT, from CRMs to real-money games — swipe through everything we build for Indian businesses.